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[Click on a location below to view specific leagues, team standings and player stats.]
LOCATIONS:
Arlington-Courts
What is it?
The PureShooter LeagueTM is a league for perimeter spot-up shooters.
Each league team is composed of three shooters who compete against another team of shooters to attain the
higher "PureShooter" team score in head-to-head competition. A "PureShooter" team score is based on the
cummulative scores of each team member completing the PureShooter GameTM
(a patent-pending game developed by LoneStar Basketball Academy). Click here
to see an example of a PureShooter League game score sheet.
Each week a team will compete against another team in the league. League team standings will be maintained,
as well as, individual/team scores and averages. All games will be sanctioned by LoneStar Basketball Academy
and scoring achievements will be eligible for the PureShooter Highs
recognition page on the LBA website. League awards will also be offered for team and individual finishes.
The Rules...
- Each team must have 3 players
- A game for each player consists of 25 "free throws" and 25 "perimiter" shots grouped
into 6 "frames". A perimeter may be a 3-pointer (beyond 19' 9") or a 2-pointer (beyond
15').
- Frame 1 consists of ten free throw shots,
Frame 2...ten perimeter shots,
Frame 3...ten free throw shots,
Frame 4...ten perimeter shots,
Frame 5...five free throw shots
Frame 6...five perimeter shots.
- Each player must shoot all shots in a frame within the following time requirements:
- Frame 1 ... 90 seconds
- Frame 2 ... 60 seconds
- Frame 3 ... 90 seconds
- Frame 4 ... 60 seconds
- Frame 5 ... 45 seconds
- Frame 6 ... 30 seconds
- Perimeter shots must be taken in "around the world" fashion from 5 designated spots:
- corner
- wing
- center
- opposite wing
- opposite corner
- Points for each player are awarded according to the following system:
- made free throws = 1 point
- made 2-pointer = 2 points
- made 3-pointer = 3 points
- progressively increasing bonus points are earned in a frame for
make percentages greater than 50%.
- no misses in a frame earns the max bonus of double frame points
- Play begins with each shooter on the first team completing frame one (i.e., 10 free throws each). Then,
the second team takes their turn shooting frame one. Play continues in this fashion with teams
alternating after each frame.
- Each player gets one practice shot in every frame. This practice shot is the first shot in each
Frame. If the shooter makes it, then it counts and play progresses to the next shot.
If the shot is missed, then another attempt is allowed before play progresses to the next shot.
- All shots must be rebounded by a teammate and passed back to the shooter.
- No shooter may advance to the next frame until all shooters have completed the current frame.
- The next shooter must begin shooting frame shots within 30 seconds after the previous shooter.
The shot clock will be started at this time and the shooter will be penalized accordingly.
- The shooting order on a team may be changed within a game if desired.

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